CanvasScript3
>
Tests
> BitmapData - Noise
Code
var stage = new Stage("canvas", 420, 500, 30); var bitmapData = new BitmapData(420, 500, false, 0xFFFFFFFF); var bitmap = new Bitmap(bitmapData); stage.addChild(bitmap); bitmapData.noise(Math.random());
Canvas
Output